D-Pad - Moves the helper around the screen.A/B/X/Y - Cycle through sprites the same as for Kirby.Likewise, Controller 2 can be used for the helper's sprite: Start - Pauses (without displaying the ability info screen), and also toggles displaying the Ability Cap behind or in front of Kirby.D-Pad - Moves the Ability Cap one pixel at a time, or continuously if Start is also being held.L/R - Cycle through frames for the Ability Cap only.X/Y - Cycle back/forward through frames continuously.A/B - Cycle back/forward one frame at a time.The following buttons can be used on Controller 1 to manipulate Kirby's sprite: See if there is anything else per the Talk page.Įntering a room with Pro Action Replay (PAR) code 00740B01 enabled (all versions) will activate a sprite test mode, showing both Kirby and the helper in the middle of the screen and allowing you to cycle through all of their sprites.
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